About Me
Hey! I’m currently a UI/UX designer. I strive to create work from a variety of design perspectives and approach problems with a breadth of technical and applied knowledge to create human-centered solutions. I hold a passion for UI/UX design, game design, and love to tinker with 3D modeling, programming, and synthesizers.
You’ll find me with a camera in hand during my off hours, or rewatching Wes Anderson movies.
My Process
These bullets are a condensed version of the approach I take to UI/UX. Player centered design is key, with early iteration, and empathy as a driving force.
• User & background research
• Persona/Mindset Generation
• User journeys, Empathy maps
• Task flows & Wireflows
• Wireframing & interactive prototyping
• User Testing, Heuristics, & KPI tracking
• Mockups, Animations, & Art Realization
Drop me a line!
conor.lenhardt@gmail.com
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